Talk:Gems
From AoCWiki
[edit] Some notes about related stats
- The following prefixes have the same stats for all six tiers:
- All Invulnerabilities (including reactive ones)
- All % Chances (Evade, Fatality, etc)
- Hate modifiers
- Negating (Immunity) (Other than tier 1?)
- All magic damage types are the same (Holy Damage 1h = Fire Damage 1h)
- All melee damage types are the same, AND preffed melee 2h stats = weapon type armor stats
- Strength = Dex
- Intelligence = Wisdom = Constitution, AND 2h stats = armor stats
- Tap X (magic) = Tap X (melee) * 100, so 50% magic tap = 0.5% melee tap. I believe this is a display bug, and that 50% tap (magic) returns 0.5% of spell damage done.
- Mana Tap = Stamina Tap
- All skills are the same, AND 2h stats = armor stats
- Max Mana = Max Stam
- Non combat Mana regen = Non combat Stamina regen = Natural Stamina regen (odd that natural stamina regen fell into the same pattern)
So for example: if you edit T6 flawless strength then you can put that same value in for the T5 flawless dexterity.
--Kadaan 23:27, 20 June 2008 (UTC)
[edit] Updates Incoming
May want to watch this thread.
