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Quest:The Awakening II (Soldier)

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The Awakening II
Main Category Tortage nighttime
Subcategory City of Tortage Night
Quest Starts At Sigurd
Quest Ends At Nadini
Minimum Level 10

Objective/s • Talk to a Resistance Member
• Find the Warehouse
• Follow Quesado
• Kill Quesado
• Talk to Valeria
• Talk to Sigurd
• Talk to Nadini

Reward 8155 xp
[Skirmisher's Axe],
[Skirmisher's Gladius], or
[Skirmisher's Spear]
plus [Skirmisher's Coif]
Leads To Letter to the King II



I. Underground Havoc Edit

Objectives Edit

  • Talk to a Resistance Member

Journal Entry Edit

Sigurd fears that Valeria and other members of the Resistance will come under attack during their meeting in the Underhalls. The meeting takes place in the prison area. I must hurry there and help them. I can go there using the door beneath the Mitra temple, outside the city gate.

Note Edit

The Resistance member is Tangerra, and he can be found in the Prison area of the Underhalls, near the exit to Tortage Harbor (the lowest level, beneath the room where two ladders lead downward).

Reward Edit

  • 1165 xp


II. The Harbor Battle Edit

Objectives Edit

  • Find the Warehouse

Journal Entry Edit

The resistance is under attack! Quesado and his men are attacking a warehouse in the southern part of the harbor, trying to capture Valeria - the pirate queen. I must help her as she helped me.

Notes Edit

Be prepared to fight upon opening the warehouse doors.

Reward Edit

  • 1165 xp


III. Fight to the Keep Edit

Objectives Edit

  • Follow Quesado

Journal Entry Edit

Quesado is running for the Keep, where he has taken Valeria. I've got to catch him before he reaches Strom's fortress.

Notes Edit

Upon opening the warehouse door, three Red Hand guards will attack. A further few will enter the warehouse during or after the fight. Once this is over, soldiers will need to follow Quesado as he runs for the keep. There will be four pairs of guards (levels 10 or 11) along the way. This mission is not timed, so resting between groups of guards will not cause the mission to fail.

Reward Edit

  • 1165 xp


IV. Confronting Quesado Edit

Objectives Edit

  • Kill Quesado

Journal Entry Edit

I've caught Quesado in the keep courtyard. Now, to kill him and save Valeria!

Notes Edit

Upon reaching the Keep, Quesado will charge. He is a level 13 Boss.

Reward Edit

  • 1165 xp


V. Valeria the Warrior Edit

Objectives Edit

  • Talk to Valeria

Journal Entry Edit

Valeria and I have slain Quesado and his thugs, and their blood colors the keep courtyard red. I should speak to her.

Reward Edit

  • 1165 xp

VI. After the Storm Edit

Objectives Edit

  • Talk to Sigurd

Journal Entry Edit

Valeria has warned me of Strom's magical weapons, including a strange medallion. I should speak to Sigurd about this.

Reward Edit


VII. Visions Edit

Objectives Edit

  • Talk to Nadini

Journal Entry Edit

Sigurd suggests that I speak to Nadini about Strom's medallion. I can probably find her in her house.

Reward Edit

  • 1165 xp


Completion Edit

Sigurd asked me to go down to the underhalls of the city. Some members of the Resistance had a meeting there, and Sigurd feared a Red Hand attack. He was right! When I arrived the fight was already over, and the Resistance members were dead.

I fought Red Hand guards and saved Tangerra, a member of the Resistance. He told me of how Quesado and his men killed them, and that they were heading to a warehouse in the harbor - where Valeria was.

I ran there, and I fought Quesado's men. He fled towards the keep where Valeria had already been taken, but I followed and caught him in the keep courtyard. Valeria and I fought him and his minions, and he died by my hand.

Valeria mentioned a mystical medallion that gave Strom power, and when I spoke with Sigurd he told me to talk to Nadini about it. The old seer had a vision, and she spoke of Atlantis, Acheron and the Phoenix Medallion. Strom has the medallion, and with it he can break the spell Thoth-Amon has over him. If this happens, he would be truly unstoppable.

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