AoCWiki
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Start with clearing the two trash groups. After that Yun Rau is ready for the first stage of the dungeon.
 
Start with clearing the two trash groups. After that Yun Rau is ready for the first stage of the dungeon.
   
In the first part of the dungeon dps the boss down, when Yun Rau starts to cast "Yun Fire" everyone must break Line of Sight. Usually behind cauldrons in the room. Some of the cauldrons will start to emitt fire damage, and there will be some purple areas on the floor don't stand in either of these AOE damages.
+
Pull the boss and start to dps him down, when Yun Rau starts to cast "Yun Fire" everyone must break Line of Sight. Usually behind cauldrons in the room. Some of the cauldrons will start to emitt fire damage, and there will be some purple areas on the floor don't stand in either of these AOE damages.
   
 
Dps the boss down between the "Yun Fire", take cover when it's cast.
 
Dps the boss down between the "Yun Fire", take cover when it's cast.
   
After Yun Rau dies, a healer will resurect him, and he will go inside for the seond part. You can complete this fight in Normal mode or Godslayer mode.
+
After Yun Rau dies, a healer will resurect him, and he will go inside for the second part. You can complete this fight in Normal mode or Godslayer mode.
   
 
<u>'''Normal Mode:'''</u>
 
<u>'''Normal Mode:'''</u>

Revision as of 11:45, 9 April 2012

Palace of Yun Rau
Level 80
PalaceofYunRau
Region Khitai
Zone Chosain Province
Boss Count 2
End Boss Yun Rau
Player Limit 6


Palace of Yun Rau is a 6-man group instance located in Chosain Province.



Difficulty: 4/10

Mandatory skills: Tainted Weapons, Steadfast Faith

Starting Godslayer Mode

The godslayer is triggered during the second phase of the fight. Don't kill the healer, and DPS the boss. While his life is at 90%, the Hard Mode will be triggered.

Strategy

Start with clearing the two trash groups. After that Yun Rau is ready for the first stage of the dungeon.

Pull the boss and start to dps him down, when Yun Rau starts to cast "Yun Fire" everyone must break Line of Sight. Usually behind cauldrons in the room. Some of the cauldrons will start to emitt fire damage, and there will be some purple areas on the floor don't stand in either of these AOE damages.

Dps the boss down between the "Yun Fire", take cover when it's cast.

After Yun Rau dies, a healer will resurect him, and he will go inside for the second part. You can complete this fight in Normal mode or Godslayer mode.

Normal Mode:

Main tank grab Yun Rau, and kite him around upstairs at his bed. The offtank grabs the healer behind the pillar and bring her to the door. The offtank should wear cold protection gear. Kill the healer then the team go to Yun Rau.

Main Tank position him so that he faces the bed, and dps/healers behind him. Frost Whip is a Frontal cone damage that does around 5-6k damage. Main Tank should avoid this by going out of the cone.

Godslayer Mode:

Trigger: Godslayer mode is triggered when the boss reaches 90%(and the healer is still alive), look at his debuff bar and check for the green godslayer icon. When godslayer is activated then go and kill the healer.

Alternative: Kite the healer for the entire fight.

After the healer is down, position the boss with front towards the bed. Dps stands behind him just like in Normal Mode.

Yun Rau's abilities:

  • Frost Whip: Frontal Cone Damage(4-6k), Tank should move out of it, by stepping to the side, or moving down to the team.
  • Netherfrost: Ruin cast on random player that must be removed with Steadfast Faith or just run into the AOE fire damage around in the room. If it's not removed the player will die on the next Frostbreaker cast.
  • Retribute shield: The shield is melee/Physical damage only.Removed with Finely Honed (Rogues).
  • Heal, remove heal with Tainted Weapons(Rogues).

Media

Instanced dungeon locations
Tortage City of Tortage Acheronian RuinsTortage Underhalls
Cimmeria Conall's Valley Spider Caverns
Lacheish Plains Frost Swamp
Field of the Dead Fight Club ArenaCradle of DecayToirdealbach's TombThreshold of Divinity (House of Crom) • Kyllikki's Crypt
Eiglophian Mountains Cannibal CaveThe Vile Nativity (House of Crom) • Yakhmar's Cave
Ymir's Pass Amphitheatre of Karutonia
Atzel's Approach Halls of Eternal FrostAtzel's FortressVistrix's Lair
Aquilonia Old Tarantia Outflow Tunnels
Wild Lands of Zelata Abandoned Smugglers TunnelsThe MazeBorder RangeSanctum of the Burning Souls
Poitain Imirian Ravine
Tarantia Noble District Armsman's ArenaThe CisternThe Main SystemThe CatacombsVilla AmielVilla CamillusVilla LentulusVilla PaetusVilla Verde
Thunder River The Slaughterhouse CellarThe Prison ColonyXibaluku
Tarantia Common District Attilius' MansionCrows' NestIron Tower
Stygia Khopshef Province Bubshur HousePyramid of the AncientsTreasury of the AncientsBlack Castle
Purple Lotus Swamp Oasis of Zaara
Kheshatta Scorpion CaveCaravan Raider's HideoutOnyx ChambersBlack Ring CitadelThoth-Amon's Stronghold
Dragon's Spine Coils of Ubah KanSepulcher of the WyrmThe Slithering ChaosOtherworldly JunctionPalace of Cetriss
Turan Coast of Ardashir Dead Man's HandIsle of Iron StatuesArdashir FortTemple of Erlik
Khitai Gateway to Khitai The Forgotten CityThe Breach
Northern Grasslands Kang PagodaPillars of HeavenReliquary of FlameVortex of the StormCoppice of the Heart
Chosain Province Palace of Yun RauJade DugoutThe Abyss of Kun WhuDen of the Crowmen
Kara Korum Refuge of the ApostateCaverns of MaliceThe Celestial NecropolisThe Enigmata of Yag
Paikang Ai DistrictT’ian’an DistrictJade Citadel