Guild:Addiction
From AoCWiki
| Guild Information | |
|---|---|
| Guild name | Addiction |
| Website | http://www.addictguild.com |
| Forums | Same as Website |
| Timezone | EST |
| Language | English |
| Server Type | Tyranny
|
[edit] About Addiction
Remember that game you played way back when, that whenever the subject comes up you can't shut up about? Those few guys you played with.. and kicked everyone's ass with? Yeah.. we're those guys. Addiction is the guild doing it first - be it a dungeon, raid, PvP tactic, or character build. We're the guys on top, the feared and respected players who take the game to the next level not through endless hours, but by skill and intelligence.
Addiction aims at being a world first guild in AoC, the first to level to cap, the first to have their battlekeep, the first to have their city, and the first to defeat any encounter thrown our way, be it the toughest raid boss or the lowly newb stepping off Tortage, we will kill it. We are hardcore gamers, where being average isn't tolerated, and excellence is encouraged. It is a guild where your skill determines where you stand, not the people you know. If you want to experience everything the game has to offer at the highest levels, then this is the guild for you. We expect only the best, and nothing less.
[edit] Addiction History:
Addiction is a Hardcore Raid/PvP guild that has been together since the launch of the PvP server Venekor on Everquest 2. At the time Addiction was called Pandemonium. Pandemonium quickly made a name for itself as the top guild on the server. Pandemonium was a Freeport guild. Pandemonium is credited with the server first on all of Tier 5 raid zones with the exception of Spirits of the Lost which we skipped and Cove of Decay: Epic Angler. Pandemonium went on to score server firsts on all of Tier 6 (Desert of Flames expansion) minus the Djinn Master’s Prism (skipped due to tedious access quest), and Pedestal of Sky was completed first by Pandemonium. This includes Lockjaw’s Lair, Court of Al’Afaz, Gates of Akhet Aken, and Poet’s Palace: Return as well as contested Barakah and Siyamak. Due to poor raid leadership at the time we did not however achieve the first Tier 7 raid mob kill. Our current raid leaders did not think we were ready for the easiest Kingdom of Sky had to offer. We quickly recovered from this naturally, locking in server firsts for 77% of all Tier 7 mob encounters the other guilds deemed ‘worthy’, many of which were the far more difficult encounters. (Mutagenic Outcast, Hurricanus, Laborartory of Lord Vyemm: Alzid Prime, Euktrzkai Amdaatk, The Corsolander, The Uncaged Alzid, Uustalastus Xiterrax, Doom Triad, Doomsworn Zatrakh, Lord Vyemm, Lycaeum of Abhorrence, Essence of Fear, Gnillaw the Demented, Gnorbl the Playful, Vellucid, Halls of Seeing: An Ancient Bloodbeast, Pain, Suffering, The Elemental Warder, The Enforcer of Captivity, The Overlord of Captivity, A Charged Presence, A Shadowy Presence, Venekor. Deathtoll: Amorphous Drake, Fitzpitzle, Yitzik the Hurler). Pandemonium is also credited with server first for completing the Prismatic Quest line (equivilant to the Destiny quest line in Age Of Conan) for tier 5 and 6.
After dominating the server for roughly the first ten months of the server our guild began to drift apart. Not due to poor leadership, or lack of progress, but rather a deep boredom of a game that was slowly being destroyed by poor developer decisions, and an even worse expansion. Arguably the game has no problems if looked at from a PVE perspective, but since we played on a PVP server things were different.
One by one our members stopped logging on as frequently, drifted to other games, or disappeared entirely from the face of the game. Mostly, they weren’t leaving the guild, but rather the game.
Thats when Pandemonium found Age of Conan. At first Conan's date for release was much sooner then it is now. When Conan got pushed back to October 30th the surviving members of Pandemonium (about 15) suddenly found them selves with a whole lot of time on their hands. The leaders now Det0x and Gromph began planning what was to become Addiction.
