Desecrating Essence should now scale more consistently across all levels. Additionally, the variance between minimum and maximum damage has been decreased to be more consistent.
Burn to Death now receives a substantial portion of the Herald's bonus magical damage on its damage over time effect.
Burn to Death now applies a separate debuff for all Herald of Xotli players.
Spreading Flames will now always tick 5 times, instead of occasionally only ticking 4 times.
Inferno, Tongue of Xotli, and Phoenix Cloak's gain from bonus magical damage has been increased.
The area of effect damage from Inferno has been renamed to Inferno instead of Lash Field.
Phoenix Cloak and Burning Skull have had their base damage slightly increased.
The following abilities now properly scale with the Herald's bonus magical damage: -Avatar of Xotli -Bonds of Anguish -Burning Hex -Burning Skull -Burning Words (Word of Command) -Chains of Anguish -Desecrating Essence -Fiery Weapons -Flame Cleave -Hatred of the Living -Hellstep -Improved Burning Skull -Knowledge of the Underworld -Searing Curse -Searing Hatred -Spitfire
Frozen Hatred pulsing AoE is now an AoE proc with a 100% chance instead of a passive effect.
Frozen Hatred pets will now benefit from the Unholy Power feat.
Parasitic Souls will now benefit from the Unholy Power feat.
Flesh of the Wight now has an animation associated with it.
Void now has a persistent effect on the pet while the buff is running.
Melee pets will now do splashdamage.
Scythe Shield now lasts 1 hour instead of 30 minutes
Scythe Shield's casting time has been reduced from 3 seconds to 1.5 seconds
Quell the Ether's casting time has been reduced from 3 seconds to 1.5 seconds
One with Death now lasts 1 hour instead of 15 minutes
One with Death has been changed to debuff invulnerability ratings by 50% per stack instead of health
The Unholy Power feat will now increase the magical damage dealt by the Undead Minion: Corruptor and Undead Minion: Necrotic Bomb
Siphon Unlife's damage component should now scale better relative to the heath of undead minions across all levels. This solves some issues with Siphon Unlife dealing inconsistent damage to the minion in some level ranges.
Siphon Unlife and Frenzy will now avoid selecting undead minions which have been recently affected by Siphon Unlife or Frenzy. This should solve issues with the same pet being targeted shortly after Siphon Unlife or Frenzy expiring, instead of targeting pets with higher health.
The core buffs placed on all Necromancer pets are now visible in the pet's buff GUI. This should allow Necromancers to better see the impact of their pet-oriented feats, as they are not displayed on the player.
Deathless Acolyte: Arcanist will now gain the correct bonus from Unnatural Dexterity ranks 2 and 3
Female characters should now properly display dodge, parry and block animations again.
Female characters using a weapon-combination consisting of either a One-Handed Blunt weapon or a One-Handed Edged weapon in their right hand, and a Dagger in their left hand, should no longer swing the Dagger as if it was a One-Handed Edged weapon.
Neither Male nor Female characters should have animation issues causing their legs to slide around without animation when fighting with a weapon combination consisting of a One-Handed Blunt weapon equipped in their right hand and a Dagger equipped in their left hand or no weapon in their right hand and a Dagger in their left hand.
Thrown weapons have had their range increased: Light throwing weapons now have a range of 15 meters, up from 12. Heavy throwing weapons now have a range of 18 meters, up from 16.
Raid bosses and Group bosses will now die in a dignified way, and refuse to be fatalitied anymore.
NPC combo "Rupture" is now named "Breach" and will now use the appropriate icon.
Tiggle Knucklebone has been removed from Lacheish Plains.
Yakhmar will now spawn minions at a correct interval. These minions are also weaker than before.
The Half Giant in Conall's Valley will no longer slide around.
It is now possible to spawn the Dark Beast boss in Sanctum of the Burning Souls just by interacting with the Sacrificial Altar while holding a Ritual Chalice. The specific quest requirement has been removed.
The camera movement has been toned down when moving around on a War Mammoth at walk-speed.
Walkthrough tips for the Tortage Beach tutorial are now more visible.
Minor visual adjustments to the cutscene played in Mithrelle's Mansion during the Rogue Destiny quest Awakening II - "Mansion of the Wizard"
Eiglophian Mountains - "Cannibal Commotion": The goal marker for Attadeus now points directly to Attadeus rather than the entrance of his cave.
Khopshef Province - "Stygian Superstitions": Quest marker moved closer to quest objective.
Khopshef Province - "Troubles of Thuthmekri": Derekhar should now agro when attacked.
Khopshef Province - "Lusts of the Flesh": You will now get a cask of Tainted Ale to give to Tuthmekri. Players who want to finish this quest will unfortunately have to delete it from their quest journal and get it again.
Poitain - "Order Silks in Poitain": Completed quest now has a description.
Tarantia Noble District - "The Chef": This quest will now complete properly. If you picked up the recipe, you can ask Juan about it. If you've not picked up the recipe, Juan will not ask for it at all.
Tarantia Noble District - "The Love of a Countess": Goal markers have been modified for simplicity.
Tarantia Noble District - "The Love of a Countess": Player should have an easier time talking to this NPC, without her getting too upset.
Tarantia Noble District - "Paetus & the Nemedian Crown III": This quest now has coordinates to get to Pallantides.
Tarantia Noble District - "Patterns in Insanity": The Junk Seller will not give you a pattern if you already have one.
Tarantia Noble District - "Obtaining the Noble Arena Key" now works. Aquilus will now duel the player, and complete the quest. The goal text has been modified as well.
Tortage - "Tarisha's Sacrifice": Changed goalmarker for the Pirate's Gold Earring to an X instead of the small radius so it will be easier to locate now.
Tortage - "Tarisha's Sacrifice": Collecting a Cannibal's Tooth waypoint has been altered to cover the entire area of the Cannibals.
The client should now disconnect from the chat server after camping.
The chat server interface queue will now clear when the client logs in.
The Crouch ability should now properly indicate when it is on cooldown.
Made the attributes give their correct modifications (lower) so skills like fasthealing needs more than 1 point to work properly.
If you move while sitting down, you will automaticly abort the sit down animation
When an item gives invulnerability bonus for several different reasons, the bonuses will now be summed up and not shown individually in the tooltip.
Heal spells are no more generating a small amount of hate when they ticked, even when not actually healing anything.
Pets will now have a lower chance of breaking crowd-control effects, in most cases.
Solo players will now have their kill XP proportionally reduced if other players damage their mobs (this was already happening for groups).
'Shield of the Risen' tooltip should now show the correct time remaining
A list of recent messages are now stored per chat channel so that when subscribing or unsubscribing chat channels to a chat window the content in the window will be instantly updated to display the history for the new set of susbscribed channels. When enabling or disabling timestamps on chat messages the entire scrollback buffer for the affected chat window is updated to show or hide timestamps.
Fixed a bug causing the cooldown timer to sometimes appear out of sync on items/spells/abilities that was displayed multiple places.
Pets should no longer get far behind you if you are sprinting.
Certain group buffs won't keep you in combat anymore, when you have pets in the group.
Fixed an issue that could lead to the camera clipping through water surfaces.
You can now zone to the teamleader’s instance even when teamleader is bound.
Self inflicting spelldamage will be visible as damagenumbers for everyone.
Loot bags can now be closed by pressing ESC.
Fixed another issue with being knocked off a ladder when trying to climb off it.
It is now allowed to use ' in guild names.
The client player's tombstones should now have a pulsating effect to distinguish from other players tombstones.
You can now move your character to automatically stand up from benches.
If a player is knockbacked to a position that is under water, the player will start swimming when the knockback is complete.
Prices should appear correctly again in the tradeposts.
Fixed an issue that caused dexterity to give too much bonus to evade.
Fixed an issue that caused shielding bonus to be incorrectly calculated, giving much more damage reduction while wearing a shield than intended.
Placing a trap directly under someone will now trigger the trap immediately, instead of when the character first moved.
Some goals (those marked as providing team credit) for Raid quests will now correctly update the other raid members goals (not just the members of one of the teams). Quest loot drops for raids should now also drop for all raid members with the goal active instead of just those from one of the teams.
If a raidleader invites a character not in a team, the character will be placed randomly in a team in the raid. (if space). no new team will be created. - if a teamleader uses invite to raid, a group invite will be sent out to the character instead of a raid invite (that will fail).
Long robes and dresses should appear with less graphical errors when the player is wearing one and running or attacking.
You will no longer lose money when trying to buy a unique item you already own.
You will now correctly see items that other players have equipped.
Inventory overflow bag added. If the game gives you an item while your inventory is full, the game will now put the item in a special loot bag that only you can access. This will happen for cases where you use an item in the world, like some chests, tradeskill gathering and gathering quest items. The loot bag looks like the normal mob drop, but with a blue color on it. A message will be given on screen and a tutorial flag pops in the first time this happens. The bag will exist for about 5 minutes time.