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The sacred burial ground of Cimmerian chieftains for centuries, the Field of the Dead lies at the eastern end of Conall’s Valley in the northern reaches of Cimmeria.

Situated at the very foot of Ben Morgh, the towering mountain where Crom himself is said to dwell, the Field of the Dead bears a close resemblance to Cimmerian descriptions of the afterlife. It is a rocky, windswept land, full of cold mists and pitiless rain. Dark heather grows on the stony hillsides and the burial mounds of old chieftains, as the howl of wolves echo plaintively from the depths of the twisting valleys. It's a bleak, haunting place, grim and cheerless as a Cimmerian’s soul.

Each clan lays claim to a specific part of the Field of the Dead, interring their leaders in mounds shaped of earth and stone. The chieftain’s final resting place is surrounded by armor, weapons, fine clothes, trophies, and treasure, so that he will enter the realm of the dead with all the wealth that befits a great leader. Tales of such treasure sometimes lure raiders or treasure-seekers towards the burial fields, despite the terrible risks. Even if these would-be looters manage to avoid the watchful eye of Cimmerian patrols, they must still face the wrath of the spirits themselves. Many who venture into the depths of the burial mounds never see the light of day again.

This terrible drama is now being played out on a grand scale, as a large force of Vanir warriors have invaded these sacred burial grounds. They're pillaging the grave mounds of ancient chieftains and plundering them of arcane relics, caring nothing for the warriors interred within. Bodies have been dumped onto the dank earth, or defiled by Vanir knives. Now the specters of angry chieftains haunt the Field of the Dead, seeking to avenge themselves against those who wronged them—or upon any living soul unfortunate enough to cross their path.

Worse still, Cimmerians struggling to turn back the Vanir raiders have heard terrible howls in the darkness, and some claim to have seen werewolves stalking the mist-shrouded valleys. It's feared that the Vanir have unleashed an ancient curse locked up in one of the older burial mounds, and for the moment the Cimmerians are powerless to stop it.


Resurrection Points[]

Field of the Dead has the following resurrection points:

  • Crossroads (123,315)
  • Foothills (255,428)
  • Stream Bridge (620,590)
  • Lookout (1176,587)


Quests starting in Field of the Dead[]

(lvl)Quest name Steps in this zone Other zones involved Startup action / prerequisites
Crom's Champion - Armsman's Tavern Talk with Mendark
A Crawling Threat - Cradle of Decay Xanton
A Horrid Master - Cradle of Decay Xanton
Friend & Foe - Cradle of Decay Xanton
The Cadge - Cradle of Decay Xanton
Wagon Wreck - - Talk with Bhaltair
The Poisoned Cup - - Talk with Bhaltair after completing Wagon Wreck
The Messenger - - Talk with Bhaltair after completing The Poisoned Cup
Tabbot and the Scouts - - Talk with Tabbot Tall-Wood
The Rescue of Isobail 1 - - Talk with Tabbot Tall-Wood
The Threat of the Vanir - - Talk with Croag
The Music of the Night - - Talk with Morne
Morne's Clumsy Hands - - Talk with Morne
The Chieftain Command - - Talk with Cul Chieftain
To The Victor Go the Spoils - - Talk with Cul Chieftain
The Chieftain Vengeance - - Talk with Cul Chieftain
Hunting the Vanir - - Talk with Croag after completing The Threat of the Vanir
Things Man Was Not Meant to Know - - Talk with Cul Chieftain after completing To The Victor Go the Spoils
Orders from Kylikki - - Read "Letter to Hakon Wolftamer" dropped by a Crazed Vanir
The Second Fragment - - Talk with Cul Chieftain after completing Orders from Kylikki
The Third Fragment - - Talk with Cul Chieftain after completing The Second Fragment
The Fourth Fragment - - Talk with Cul Chieftain after completing The Third Fragment
Wanted! Destroying the Vanir - - Read a Wanted Poster
The Rescue of Isobail 2 - - Talk with Tabbot Tall-Wood after completing The Rescue of Isobail 1
Cure for Lycanthropy - - Talk with Jocund
Fit for a Chieftain - - Activate the fur of Bloodclaw
Wolves at our Throats - - Talk with Lachlan
Into the Dark Woods - - Talk with Lachlan
The Wolf Dream - - Talk with Marrok
Finding Safe Passage - - Talk with Kiara
The Curse of the Werewolves - - Talk with Marrok after completing The Wolf Dream
Den of Wolves - - Talk with Marrok after completing The Curse of the Werewolves
Residents of the Haunted Forest - - Talk with The Spirit of Leannan
Through the Wolves Pass - - Talk with Kiara after completing Finding Safe Passage
Wanted! In Trouble with the Vanir - - Read a Wanted Poster
Wanted! Vanir Training - - Read a Wanted Poster
The Hunt for Star-Metal - - Talk with Cerdia while doing The Love of a Countess
Wolf Hunt - - Talk with Ceana
Greater Prey - - Talk with Ceana
The Lost Scouts - - Talk with Diarmad after completing The Rescue of Isobail 2
Captives of the White Hand - - Talk with Diarmad after completing The Lost Scouts
The Warning - - Talk with Cul Chieftain after completing The Fourth Fragment
Entourage - Toirdealbach's Tomb Talk with The Spirit of Leannan
Cleansing the Tomb - Toirdealbach's Tomb Talk with The Spirit of Leannan
Death to the Vanir - - Talk with Bodhraan
The Ymirish Bearlock - - Talk with Bodhraan
Lieutenant Rhor - - Talk with Bodhraan
Lieutenants Haken, Karras & Vorr - - Talk with Bodhraan
Allies of the White Hand - - Talk with Eacharn
The Watcher of the Ways - Eiglophian Mountains Talk to Tuich
Prisoner of War - Ymir's Pass Talk with Jaevel
Ancient Weapons - Toirdealbach's Tomb Talk with Diarmad
The Torches to Eiglophian - - Talk with Diarmad
Wanted! A Menace to Field of the Dead - - Read a Wanted Poster
Wanted! Aztel Bandits in the Dirt - - Read a Wanted Poster
Wanted! Aztel Bandits in the Grave - - Read a Wanted Poster
Wanted! Demoralizing the Vanir - - Read a Wanted Poster
The Bearer of Ill Tidings - - Talk with Eacharn after completing Allies of the White Hand
The Tale of the White Hand - - Talk with Diarmad after taking credit for The Bearer of Ill Tidings
Eacharn's Favor - - Talk with Eacharn after completing The Tale of the White Hand
A Curious Encounter - - Talk with Radi
Death to the Undead - - Talk with The Spirit of Leannan after completing Residents of the Haunted Forest
The Honoured Dead I - - Talk with The Spirit of Leannan after completing Death to the Undead
The Honoured Dead II - - Talk with The Spirit of Leannan after completing Death to the Undead
The Honoured Dead III - - Talk with The Spirit of Leannan after completing Death to the Undead
The Honoured Dead IV - - Talk with The Spirit of Leannan after completing Death to the Undead


Quests involving Field of the Dead[]


NPCs[]

Name Location Role(s)
Arrun of Lacheish (99.5, 290.4)
Bhaltair of Lacheish (105.7, 289.2)
Bodhrann (604.0, 728.8)
Braennagh (1156.0, 566.6)
Ceana (1157.2, 568.4)
Cerdia (739.2, 403.3)
Croag (265.6, 452.5)
Cul Chieftain (265.3, 447.6)
Derghas (119.2, 224.9)
Diarmad (1148.1, 551.0)
Eacharn (1154.9, 589.4)
Garach (105.7, 293.4)
  • Merchant: General Goods
Hamrik (1146.6, 553.6)
  • Merchant: General Goods
Jocund (266.5, 449.8)
Kiara (481.2, 521.5)
Lachlan (486.9, 523.2)
Marrock (480.7, 523.2)
Mendark (98.5, 291.5)
Morne (269.1, 445.7)
Pravus (590.1, 610.7)
(patrolling)
Radi (561.2, 313.8)
Saemus (487.0, 519.1)
  • Merchant: General Goods
Tabbot Tall-Wood (269.0, 436.7)
The Little farmer (114.8, 253.0)
(patrolling)
The Spirit of Leannan (667.4, 595.5)
Tuich (1154.1, 567.9)


Media[]

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