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The feat tree common to all classes of the Soldier archetype - Conquerors, Dark Templars and Guardians. The Soldier feat tree is designed for a generic tanking class, equipped with taunts and self-buffs to increase the user's tanking ability.
|Recovery||5||1||At least Level 10.||Increases the soldier's rate of life regeneration both in and out of combat. The effect is greatly increased when the soldier is out of combat.|
|Stone Skin||5||2||5 ranks purchased, Lvl 15||Increases the soldier's Protection, reducing the damage taken from magical attacks.|
|Improved Frenzy Stance||5||2||5 ranks purchased, Lvl 15||Increases the weapon damage benfit the soldier recieves while in Frenzy Stance by 3% and the magic damage modifier benfit by 1%. The effect of the benfit increases with the amount of points put into the feat.|
|Hateful Strikes||3||2||5 ranks purchased, Lvl 15||Grants an ability that increases the hate generated by the soldier's attacks by 5% for a short period.|
|Goad||1||2||5 ranks purchased, Lvl 15||The soldier's derisory insults incenses the target, making it (singular) attack the soldier and ignore other threats.|
|Improved Defensive Stance||5||2||5 ranks purchased, Lvl 15||Increases the damage mitigation benefit the soldier recieves while in Defensive Stance by 3%. The effect of the benfit increases with the amount of points put into the feat.|
|Iron Skin||5||2||5 ranks purchased, Lvl 15||Increases the soldiers armor.|
|Burning Vigor||3||3||10 ranks purchased, Lvl 20||The soldier has a 3% chance of gaining a surge of health whenever they are damaged by sorcery.|
|Sustained Rage||5||3||10 ranks purchased, Lvl 20||Increases the damage done by the soldier's attacks.|
|Counterstrike Stance||3||3||10 ranks purchased, Lvl 20||Augments Defensive Stance with a damage shield so any enemy striking this shield takes damage. Extra feat points invested increase the damage inflicted.|
10 ranks purchased, Lvl 20
|The soldier has a 2% chance of gaining a surge of health whenever the soldier is physically struck in combat.|
|Guarded Frenzy||3||4||15 ranks purchased, Lvl 25||Permanently decreases the defensive penalty incurred during Frenzy Stance by 3%.|
|Cunning Deflection||1||4||15 ranks purchased, Lvl 25||This ability affects the next attack against the soldier and all subsequent attacks made within 1 second of the initial attack, reducing the damage by 50% and inflicting damage back upon the attacker.|
|Anticipation||1||4||15 ranks purchased, Lvl 25||The soldier prepares to counterattack incoming blows. When in defensive stance they have a high chance of automatically retaliating against enemy attacks.|
|Lifesaver||3||4||15 ranks purchased, Lvl 25||Adds life regeneration to soldier's Defensive Stance.|
|Volcanic Rage||1||5||20 ranks purchased, Lvl 30||The soldier unleashes their fury, increasing the damage inflicted by their attacks for a short time.|
|Goad Mob||1||5||20 ranks purchased, Lvl 30||Grants an ability that forces nearby enemies that the soldier has already attacked or consider the soldier a threat to immediately engage the warrior. Most useful in massed battle.|
|Improved Goad Mob||1||5||20 ranks purchased, Lvl 30||Substantially increases the area of effect of the soldiers Goad Mob ability, which draws attackers to them in battle and locks them into combat.|