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Rogue Edit

This Feat Tree is available to all classes within the Rogue archetype (Assassin, Barbarian, and Ranger).

Feat Ranks Tier Requirements Description
Toughness 5 2 - Increases the rogue's physical resistance rating.
Subtlety 3 2 - The rogue's strikes have less chance of attracting a foe's ire, making them break off from another target and attacking the rogue.
Keen Senses 1 2 - Substantially reduces the reuse time of the Search ability.
Natural Protection 5 2 - Increases the rogue's elemental resistance ratings.
Acrobat 3 3 - Increases the rogue's evasion rating.
Mountaineer 2 3 - Improves the team's climbing ability and reduces the damage inflicted by falls to the rogue.
Swift Shadows 3 3 - Increases the rogue's movement rate while they are using their stealth abilities.
Concealment 2 3 - Slightly increases the stealth rating of their team.
Distraction 3 3 - Reduces the hate generated by the blows of any team mates not in Defensive Stance, making it less likely for targets to break off and engage their attackers.
Wiles 1 4 - Grants a special ability that makes the target less likely to break off and attack the rogue.
Ambush 1 4 - If used against a minion it is instantly killed. The stealthed rogue must briefly wait before attacking.
Excellent Balance 5 1 - Grants the rogue an ability which gives them a substantial chance to resist knockdown.
Quick Recovery 1 4 - The rogue instantly recovers stamina after being knocked back in melee.
Agile Mind 3 5 - Grants a special ability which gives them a substantial chance to escape fear or charm effects.
Brutality 3 5 - Grants the rogue a special ability which increases the chance of their team performing fatalities.
Endurance 5 5 - Reduces the reuse time of the Second Wind ability.
Second Wind 1 5 - Gives a short duration but substantial stamina boost. Takes a moderate amount of time to refresh.
Escape Artist 3 5 - Grants the rogue an ability which gives them a substantial chance to escape snares that slow movement and root effects that prevent movement.
Trickery 1 6 - Grants the rogue a special ability which confuses the target, resetting their target priorities.
Cheat The Reaper 2 6 - The rogue has a slight chance of cheating death when killed, instantly restoring them. This ability takes a long time to refresh.

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