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Feat Tree/Ranger

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[edit] Rogue

This Feat Tree is available to all classes within the Rogue archetype (Assassin, Barbarian, and Ranger).

Feat Ranks Tier Requirements Description
Toughness 5 2 - Increases the rogue's physical resistance rating.
Subtlety 3 2 - The rogue's strikes have less chance of attracting a foe's ire, making them break off from another target and attacking the rogue.
Keen Senses 1 2 - Substantially reduces the reuse time of the Search ability.
Natural Protection 5 2 - Increases the rogue's elemental resistance ratings.
Acrobat 3 3 - Increases the rogue's evasion rating.
Mountaineer 2 3 - Improves the team's climbing ability and reduces the damage inflicted by falls to the rogue.
Swift Shadows 3 3 - Increases the rogue's movement rate while they are using their stealth abilities.
Concealment 2 3 - Slightly increases the stealth rating of their team.
Distraction 3 3 - Reduces the hate generated by the blows of any team mates not in Defensive Stance, making it less likely for targets to break off and engage their attackers.
Wiles 1 4 - Grants a special ability that makes the target less likely to break off and attack the rogue.
Ambush 1 4 - If used against a minion it is instantly killed. The stealthed rogue must briefly wait before attacking.
Excellent Balance 5 1 - Grants the rogue an ability which gives them a substantial chance to resist knockdown.
Quick Recovery 1 4 - The rogue instantly recovers stamina after being knocked back in melee.
Agile Mind 3 5 - Grants a special ability which gives them a substantial chance to escape fear or charm effects.
Brutality 3 5 - Grants the rogue a special ability which increases the chance of their team performing fatalities.
Endurance 5 5 - Reduces the reuse time of the Second Wind ability.
Second Wind 1 5 - Gives a short duration but substantial stamina boost. Takes a moderate amount of time to refresh.
Escape Artist 3 5 - Grants the rogue an ability which gives them a substantial chance to escape snares that slow movement and root effects that prevent movement.
Trickery 1 6 - Grants the rogue a special ability which confuses the target, resetting their target priorities.
Cheat The Reaper 2 6 - The rogue has a slight chance of cheating death when killed, instantly restoring them. This ability takes a long time to refresh.


[edit] Waylayer

This Feat Tree improve crossbow abilities

Feat Ranks Tier Requirements Description
Puncture 5 1 - Adds a chance of inflicting a bleeding wound to all ranged attacks.
Crossbow Specialization 5 2 - Increases damage from crossbows and increases evade chance.
Scatter Shots 5 2 - Increases the width of column attacks.
Clear The Field 3 3 - The Rangers Pin Down snare combo initially throws the target backwards before slowing their movement.
Blocker 5 3 - Grants the ranger an ability that increases their blocking chance for a short time. During this period the rangers damage will be lowered.
Debilitating Aim 3 3 - Increases the detrimental effect of Crippling Snipe and Armor Ripper combos.
Piercing Wounds 2 4 Barbed Arrows Increase damage of puncture DOT procs.
Barbed Arrows 3 4 - Increases the damage of Flesh Ripper and Bleeding Puncture combos.
Master Archer 5 4 - Increases the damage of all ranged combos.
Nail Bomb 5 5 - Grants the ranger a nail bomb exploding 5 seconds after thrown. More points in this feat increases the damage.
Shattering Stance 1 5 - All attacks have a chance of damaging enemies near the primary target in addition to knocking the target backwards.
Piercing Stance 1 5 - Increases the rangers penetration rating and the length of column attacks.
Pulsing Nail Bomb 3 6 Nail Bomb Upgrades the nail bomb pulsing multiple AoEs. Each point trained will add an addition damage pulse.
Servent's Heart 3 6 - Enhances the heartseeker combo, granting it a chance to instantly kill a minion. This effect can only occur once per minute.
Vicious Assault 2 6 Servent's Heart Substantially increases the chance of the rangers group to inflict fatalities for a short period after Servent's Heart has been performed.
Heavy Bolts 3 6 - Increases the damage of the crossbow specific combo lines.
Shrapnel 5 7 - Chance of doing AoE damage + DOT on column based combos.
Piercing Shots 5 7 - Increases the penetration rating of all shots, reducing the effect of directional shields and damage deflection.
Combo - Shield Bash 3 7 - Grants the ranger a melee DPS combo. More points in this feat will increase combo damage.
Grievous Injury 5 8 Shrapnel Increased the damage done by Shrapenl's bleeding wound and decreases the damage of the targets attacks.
Knockback trap 3 8 - Grants the ranger a trap doing AoE knockbacks. More points will increase the AoE size.
Shattering Shots 5 8 Piercing Shots Has a chance of breaking the targets shielding.
Improved Shield Bash 2 8 Combo - Shield Bash Improves Shield Bash leaving a DOT on the target. Also upgrades Blocker, adding a shield spike that does damage to attackers.
Line Breaker 1 9 Grievous Injury Deals damage and knocks back all enemies in a column.
Absolute Precision 1 9 Shattering Shots Grants the ranger an ability that increases the penetration rating of all team members for a short time.


[edit] Sharpshooter

This Feat Tree improve bow abilities

Feat Ranks Tier Requirements Description
Focused Fire 5 1 - Grants the ranger an ability which increases the damage of their attacks for a short time.
Bow Specialization 5 2 - Increases the chance to hit with their offhand weapon and damage done by bows
Eagle Eye 5 2 - Increases the range of bow attacks
Rapid Stabs 3 3 - Decreases the reuse time of the ranger's Incapacitating Stabs combo, which slow an opponent's movement rate
Splintering Puncture 3 3 - Grants an ability that inflicts lingering bleeding wounds on other enemies nearby the primary target when the Bleeding Puncture combo is used
Tendon Rupture 3 3 - Increases the duration of the ranger's Pin Down snare combo
Ricochet 5 3 - The ranger's shot has a chance of slowing the victim's movement and another enemy close to the primary target
Quick Shots 5 4 - Through rigorous drills and long practice the ranger reduces the reuse time on all bow combos
Silent Shots 5 4 - Attacks performed within 10 seconds of a Stealthy Strike combo have a chance of reducing the hate generated by the ranger for a short period of time
Fire Stance 1 5 - Adds fire damage to their ranged attacks and a small chance of inflicting additional bonus fire damage
Sniper Stance 1 5 - Increases the damage of the bowman's attacks and their chances to hit.
Knee-Capping 2 5 - The ranger's shots have a small chance of briefly rooting the target to the ground, preventing movement.
Sulfurous Blast 5 6 - Improves the Sulfurous Burst ability, increasing the radius and causing it to inflict burning wounds on all hostile targets in the area.
Sulfurous Burst 1 6 - Grants the ranger an ability which reveals any hidden enemies in the vicinity by lighting up the area.
Cold Nerves 3 6 - Reduce stamina cost on all ranged combos.
Deadeye 3 6 - The ranger's expertise with a bow reaches near superhuman levels, increasing the damage done by all bow combos.
Fire Trap 5 7 - Grants the ranger a trap that detonates and inflicts fire damage when triggered. Investing feat ppoints increases area of effect and damage.
Marked Target 5 7 - Grants the ranger an ability which increases the damage done by successive bow strikes to the target. This special ability can be applied up to five times.
Critical Aim 3 7 - Grants the ranger an ability that increases the critical chance on the next blow that triggers a combo. Each point invested increases the critical chance by 33%.
Combo - Immolation 5 8 - Grants the ranger a combo that makes the target burst into flames and flee, screaming in fear and panic.
Improved Immolation 3 8 - Upgrades the Immolation feat by spreading the flames to other nearby enemies. Investing more feats increases the radius and number of spreading fire points.
Marked for Death 5 8 - Improves Marked Target, allowing it to increase the damage done by melee attacks.
Flame Barrage 1 9 - Deals fire damage to the target and the area around them. They continue to burn for a short time inflicting fire damage on those nearby.
Volley 1 9 - Grants the ranger an ability which for a short time converts all their ranged attacks into barrages which affect all enemies in the area.


Ranger -- Ranger Spells -- Ranger Feats -- Ranger Combos


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