Each time a blue heal over time tics on the priest, there's a chance that the priest gains a buff which reduce the mana cost of the next holy damage spell by 20% per rank. If Avatar of Mitra and Holy Cleansing is trained this can also trigger the Holy Storm buff.
For each time the priest affect an ally with with Wave of Life, the priest recieves a buff stacking up to 5 times which increases base spell damage. Subsequent feat points increase this damage.
Grants a spell called Light of Mitra which, while active, cause casting Emanation of Life and Wave of Life to gives stamina and mana regen to the group for a short while (and a little bit extra for the priest). This spell can't be run with Purification of Mitra. Rank 2 improves the regeneration, and give the priest more extra regen.
Grants a channeling spell, Blessing of Mitra, which reduce damage on a friendly target. When the channeling completes, both the target and the priest have their damage increased for a short period of time time.
Grants the priest an ability called Exorcism which instantly purges fear and silence effects from the group of the priest in addition to granting the group immunity to those effects for a short while.
Most spells that inflicts holy damage builds up a Divine Blessing buff on the Priest. Each stack of Divine Blessing increase the Base Spell Damage of Condemnation by 1%. When this buff reaches 5 stacks, the priest gains the Divine Halo effect which periodically heals the ally with lowest percentage health in the team. A successful heal will consume one charge of the Divine Blessing stack. The Divine Halo effect ends when the Divine Blessing stack is removed.
Increase the Base Spell Damage of Condemnation by 5 % and grants a spell which place a buff on party. The buff increase unholy and poison invulnerability by 200% and deals periodic holy damage to nearby enemies. It deals extra damage if Divine Halo is running on the priest.
Increase the Base Spell Damage of Condemnation by 5 % and grants the spell PBAoE Avatar of Mitra which stuns normal targets and fears undeads, demons and minions for 6 seconds.
Spell:Summons spirit to aid in battle, teamates who are attacked within a short distance receive a moderate amount of healing and a damage increase,This will also increase soldier grudge counters.