| Feat
| Ranks
| Tier
| Requirements
| Description
|
| Ether Flow
| 5
| 1
| -
| Increases the priest's mana regeneration rate in and out of combat.
|
| Spirit Armor
| 5
| 2
| -
| Protects the Priest from physical damage.
|
| Ether Discharge
| 5
| 2
| -
| Upgrades the Life of Set, Wave of Life, and Blood Flow spells to restore mana to the priest for each target healed.
|
| Grace
| 3
| 2
| -
| Passive hate reduction.
|
| Far-Reaching Spirit
| 2
| 2
| -
| Increases the range of the priest's burst heal prayers.
|
| Vindicator
| 2
| 2
| -
| Makes soldiers not in Frenzy Stance provoke more hatred from their foes.
|
| Spirit Aegis
| 5
| 2
| -
| Protects the priest from hostile magic.
|
| Saintly Warrior
| 3
| 3
| Spirit Armor (5)
| The priest has a chance of recovering mana when struck in melee combat.
|
| Guiding Spirit
| 3
| 3
| -
| Improves cone heals by reducing the reuse time between castings.
|
| All-Encompassing Spirit
| 2
| 3
| Guiding Spirit (3)
| Increases the area of effect for all cone based heals.
|
| Presence of Mind
| 5
| 3
| Far-Reaching Spirit (2)
| Reduces the casting time of all burst healing spells.
|
| Soothe the Soul
| 1
| 3
| -
| Targeted hate reduction.
|
| Saintly Martyr
| 3
| 3
| Spirit Aegis (5)
| The priest has a chance of recovering mana when damaged by hostile magic.
|
| Exemplar
| 5
| 4
| -
| Increase the priest's melee damage and damage done by electrical and holy spells.
|
| Focus
| 2
| 4
| -
| Decreases the chance of the priest's prayers being interrupted.
|
| Healing Spirit
| 3
| 4
| -
| Reduces the mana cost of all healing spells.
|
| Veangeance of the Gods
| 1
| 5
| -
| Grants the priest an ability which will give a substantial damage increase for a short amount of time.
|
| Shroud of the Gods
| 1
| 5
| -
| Grants the priest an ability to make all enemies in the vicinity less likely to attack the priest.
|
| Name
| Description
| Tier
|
| Blood Warrior
| Improves the Blood Flow spell by increasing the damage done by the bear shaman's melee attacks for a short period of time
| 1
|
| Empowered Renewal
| Grants the bear shaman a damage booster which is triggered on their next melee attack.
| 2
|
| Improved Spirit Of The Bear
| Enhances the Spirit of the Bear spell by increasing the amount of life gained.
| 2
|
| Deft Renewal
| When the Renewal prayer is triggered it also increases the teams chance to evade attacks.
| 3
|
| Rune of Aggression
| A prayer which increases the damage done by all group members.
| 5
|
| Blood Champion
| Improves the Blood Flow spell increasing the bear shaman's melee damage
| 4
|
| Spirit Totem Venom
| Adds a chance to poisoning foes struck by the priest's melee attacks for a short time.
| 4
|
| Spell - Grace of Nature
| Makes all the team members immune to effects that root them to the ground, preventing movement.
| 4
|
| Spell - Rune of Grounding
| Lowers movement by 75%, increases magic invulnerabilities.
| 5
|
| Spell - Rune of Slaughter
| Melee debuff.
| 3
|
| Spirit Walker
| Augments the effects of all bear shaman's Spirit Totem prayers
| 8
|
| Manifestation Rabies
| A new manifestation, Rabies which inflicts lingering poison damage upon all nearby enemies.
| 5
|
| Untamed Energy
| Improves the Wild Energy special ability by adding a increased mana regenration effect.
| 6
|
| Wild Energy
| All the bear shaman's melee attacks have a chance of increasing their mana.
| 6
|
| Ether Theft
| Drain's mana from the target and shares it with the shaman's team.
| 4
|
| Improved Manifestation Rabies
| Substantially increase the damage inflicted by the Rabies manifestation.
| 6
|
| Aspect - Blood Fever
| Grants the bear shaman an ability which increases the damage done by their attacks but reduces the strength of their healing spells.
| 3
|
| Blood Healing
| Improves the Blood Flow prayer by increasing the amount of healing it does.
| 8
|
| Claws of Life
| This spell increases the shaman's life regeneration and places a secondary effect on the target that has a chance of placing a minor healing effect on their attackers.
| 7
|
| Balance of Nature
| Description to be added.
| 7
|
| Manifestation Regrowth
| Continuously heals all friendly targets nearby the bear shaman.
| 6
|
| Improved Ether Theft
| Power Increase Affected. Increases damage and healing by 25% Ether Theft. Increases the mana gained by the Ether Theft combo.
| 5
|
| Improved Adrenaline Surge
| Reduces the cast and reuse time of the Adrenaline Surge special ability.
| 8
|
| Iron Hide
| Absorbs all the damage done by the next attack against the bear shaman.
| 9
|
| Booming Roar
| Silences all nearby foes, preventing casters from using their spells.
| 9
|
| Name
| Description
| Tier
|
| Nature's Wrath
| Melee hits start a counter which enables a secondary healing effect upon casting Blood Flow.
| 1
|
| Ursine Onslaught
| Increases the damage done by the Ursine Brawl combos.
| 2
|
| Animalistic Fury
| Increases the damage done by the bear shaman's two-handed blunt weapons.
| 2
|
| Aspect - Skulk
| Lowers "threat and lowers your HP by approx 100.
| 3
|
| Crushed Bones
| Increases initial damage of internal bleed combos.
| 3
|
| Improved Grizzled Hide
| Augments the Grizzled Hide spell by increasing the physical resistance bonuses.
| 4
|
| Poisoned Hide
| Each time a foe strikes the bear shaman in melee there is a chance of them being poisoned, which damages them for a short period of time and disorients them so they are less likely to attack the priest.
| 4
|
| Ursine Roar
| Targets enemies in a wide cone in front of the bear shaman and reduces the damage inflicted by their strikes for a short time.
| 5
|
| Crushed Organs
| Increases the lingering damage done by all Internal Bleed combos
| 4
|
| Battle Roar
| Temporarily increases the damage inflicted by the priest and boosts the maximum life of all team mates.
| 5
|
| Rupture
| Increases Crushed Armor combo damage by 10%.
| 5
|
| Aspect - Untamed Regeneration
| Grants the priest an ability which increases their rate of life regeneration but increase the damage inflicted by enemy attacks.
| 3
|
| Stone Hide
| Temporarily reduces the damage done to the priest by enemies attacks.
| 6
|
| Aspect Skulk
| Grants the priest an ability which makes the priest less likely to draw enemy's ire and change targets to attack the bear shaman, but lowers the shaman's life.
| 4
|
| Spirits Of The Earth
| When the spells Claws of Stone and Spirit Totem: Stone are both acive, there is a chance when Claws of Stone triggers it increases the shaman's invulnerability rating.
| 8
|
| Weight of the World
| Snare and damage multiplier on next 3 melee hits.
| 7
|
| Spirits Of The Debased
| When the prayers of Claws of Corruption and Spirit Totem: Profane are both active, there is a chance when Claws of Corruption triggers it increases the poison and unholy damage of their attack.
| 8
|
| Shards Of Earth
| Improves the Spirit Totem: Stone prayer by increasing the damage inflicted.
| 7
|
| Bloodthirst
| Blood spilled by these savage blows heals the bear shaman and their group members.
| 7
|
| Claws Of The Reaper
| When cast, the bear shaman's strikes have a chance of inflicting a bleeding wound and increasing the damage done by the priest's own attacks.
| 6
|
| Rampage
| Chance on hit to proc a self-buff which increases Damage and Natural Health Regen.
| 8
|
| Nature's Revenge
| All the bear shaman's attacks have a chance of adding to their Nature's Revenge counter. When this counter reaches ten all nearby allies will be healed.
| 9
|
| Bewilder (Bear Shaman)
| Leaves the victim dazed and disorientated, reducing their chance to hit for a short time.
| 9
|