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| General • Real Combat • PvP and Siege Combat • Classes and Feats • Races • Attributes and Skills • Single-player • Magic |
Quests • Guilds • Crafting • Technology • Equipment • City Building and Defense • Gameworld • Conan lore • Mercenaries
|More Common FAQs from forums|
|Payment Options and Delivery • Beta • Censoring • Leveling and Development|
Will there be any magic in Age of Conan? Edit
Yes, absolutely, magic is a vital part in the Hyborian world. There is a fully functional magic system that closely relates to the Conan lore and the original books of Robert E. Howard. Just as we're making huge advancements in the field of combat in massive online games, we're also handling magic and spellcasting quite differently than other games in the genre. Spellcasting will not only require certain skills and feats of your character, but there is also a very interactive system to it that will take human skill to master.
How do you cast spells in the game? Edit
In Age of Conan we're introducing something called spellweaving. Spellweaving is the art of stringing together a series of spells to create one massive spell that will produce devastating and otherwise extreme results. Spellweaving is an art that will take skill to master, and it is very much a tactical and strategic part of the game that require planning and thinking to carry out.
What is spellweaving? Edit
Spellweaving is the art of combining multiple spells into one big spell. The player will start the spellweave by activating their spellweave ability. This places them in a trance-like state where they cannot move and the only actions they are allowed to perform are adding more components to the weave. Once in the spellweave the player can add as many spells into the weave as they can manage or want to. The maximum number of spells that can be called into a weave is dependent on the players level. Deactivating the ability will then cast the spell and produce the results you weaved.
Are there any dangers associated with spellweaving? Edit
Very much, yes. Spellweaving is almost a balancing act. How much power can you summon forth without incurring some ancient curse or other mysterious ailment? The risk of this depends on how powerful a weave you are performing based upon the power of the spells you are trying to combine and their level. Stray too far beyond what you are capable of and you will run the risk of incurring one of these side-effects! Using more mana than what you have can also be devastating.
But can you spellweave as much as you want? Edit
Yes, but there are penalties if you are spellweaving too much and too often. The other element to spellweaving is a characters magical burden. Every time a weave is performed they incur a magical burden, a debt as it were that weighs upon them. If too many weaves are attempted consecutively, or you attempt a weave that pushes your limits to the burden, you will increase the chance of incurring ill-effects on the next weave. This burden naturally decays when a caster is not in a spellweave.
What exactly is mana? Edit
Mana is the currency, so to speak, that is used to pay for casting spells. Your mana pool works much the same way as your health pool and when you cast spells this pool is emptied depending on how much mana each spell needs. Your mana pool grows over time as your character develops.
Will magic look and feel as in other online games? Edit
It is true that we try to make the visual look and feel of magic in Conan different from what you have seen in other games. The traditional fireball-tossing magic users in pointy hats, with puffs and multicolored robes, are not part of the Hyborian universe. In Conan's age, magic is dangerous, hidden, and dark. Men who meddle with dark magic may fall to its temptation and powers, so magic uses you as much as you use it! Naturally, the ultimate power comes when you are able to walk the fine line--the one between destruction and creation.
Will spellcasters be able to summon demons and other creatures? Edit
Yes, some of them certainly will. There will even be classes dedicated to this form of magic, and spellcasters can create special formations called summoning circles. By doing this, they can summon special types of demons and creatures that could never be summoned by one spellcaster alone. Again, this is a dangerous art and as with all spellcasting in Hyboria, and it could lead to disastrous results if not done right. It all relates to your skills and powers.
Will all magic revolve around death and destruction? Edit
Not at all, you will find a wide array of spells you can perform. There are spellcasting that involves healing people, giving them benefits.