Most spells that inflicts holy damage builds up a Divine Blessing buff on the Priest. Each stack of Divine Blessing increase the Base Spell Damage of Condemnation by 1%. When this buff reaches 5 stacks, the priest gains the Divine Halo effect which periodically heals the ally with lowest percentage health in the team. A successful heal will consume one charge of the Divine Blessing stack. The Divine Halo effect ends when the Divine Blessing stack is removed.
Each stack of Divine Blessing increase the damage of Condemnation by 1%
The Divine Blessing duration is reset for each new Divine Blessing, last 15 seconds, and once there are 5 stacks (max amount) of Divine Blessing on the priest, the Divine Halo buff will activate on the priest.
The Divine Halo buff heals the target in the priest's group within ? meters who has the lowest percentage hit points every 3-4 seconds. Minions and totems are also healed by this.
For each heal, one Divine Blessing is subtracted. When there's no Divine Blessing stacks left, the Divine Halo buff is removed.
The base heal value at lvl 80 is 119.
Increases the healing of Divine Halo by 25/50/75/100%