Compiled Q&A FAQ/Equipment and Items
From AoCWiki
Contents |
[edit] Equipment/Items
- Will itemization be similar to AO (with level 1-80 versions of most items) or will it be more unique item based like most of the recent MMOs?
[edit] Beyond Level 80
- How often do you *plan* to raise the gear cap/level cap? Can we feel comfortable about our equipment staying viable at 80, or is the goal to make a system of "tiers" much like other MMOs?
[edit] Significance of Items
- Will equipment have a negligible impact on the game? Or is it mostly cosmetic?
- Skill>Items or Skills<Items?
- Given equal levels, PvP playtime and playstyle, will a person who has done more in PvE (raids, quests, etc.) have an advantage in PvP over one that has done less PvE?
- How exactly will armor rating and resistance affect damage taken?
[edit] Raiding Vs Crafting Vs PvPing
- Will the best items in the game be crafted or found as loot?
- How exactly is gear being optimized for PvP and PvE?
[edit] Categorical Definitions
- What sorts of weapons fall into the class of thrown weapons? Please tell me not Shurikens! And will they have ammo if things like bows and crossbows don't?
[edit] Equiping Requirements
- Will there be race specific gear limitations
[edit] Customization/Looks
- Will there be weapons or/and armours with some aura and/or animations?
- Can we customize the skin of armours and/or weapons by a blacksmither?
- Will there be dyes so you can colour your gear?
- Will jewelry worn by the player acually appear on the player?
[edit] Consumables
- How will potions and consumables be handled?
- Will there be a need for food or drink?
[edit] Sockets
- Would like to know more specifics on socketing items
[edit] BoP/BoE
- Are there soulbound items or similar?
[edit] Durability
- What is the system for Item durability?
[edit] Decay
- Is there item decay?
