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Combos/Assassin

From AoCWiki

Please note that unless stated otherwise, the following combos require Dual Wield Daggers, and cost refers to stamina cost.

Name Sequence Cost Cooldown Level Description
Poison Stance N/A N/A 0:03 5 Coats your melee weapons with toxic poison, adding extra damage to every attack.
Unholy Stance N/A N/A 0:03 5 Causes your successful melee attacks to inflict additional unholy damage. Combos performed while in this stance have a chance of generating Soul Fragments.
Grim Corruption I UL 81 0:20 7 A ritual attack that makes the assassin's foe more vulnerable to poison and unholy damage for a short period of time.
Grim Corruption II UR-UL 100 0:20 20 A ritual attack that makes the assassin's foe more vulnerable to poison and unholy damage for a short period of time.
Venom Strike I UR 80 0:15 10 With deft moves the assassin injects venom into their foe inflicting poison damage for a short time.
Lethargy I Mid - UL 94 0:40 17 With a series of hits on nerve centers you make your foe sluggish and slow reducing his ability to fight back effectively.
Cunning Strike I Mid 58 0:08 5 This deceptive attacks appears to be a negligible strike so the rogue appears less of a combat threat. Effective when the victim is already distracted battling other foes.
Cunning Strike II Mid 72 0:09 7 This deceptive attacks appears to be a negligible strike so the rogue appears less of a combat threat. Effective when the victim is already distracted battling other foes.
Cunning Strike III Mid 58 0:10 11 This deceptive attacks appears to be a negligible strike so the rogue appears less of a combat threat. Effective when the victim is already distracted battling other foes.
Cunning Strike IV Mid 70 0:11 13 This deceptive attacks appears to be a negligible strike so the rogue appears less of a combat threat. Effective when the victim is already distracted battling other foes.
Cunning Strike V UL-Mid 130 0:13 17 This deceptive attacks appears to be a negligible strike so the rogue appears less of a combat threat. Effective when the victim is already distracted battling other foes.
Cunning Strike VI UR-Mid 133 0:14 19 This deceptive attacks appears to be a negligible strike so the rogue appears less of a combat threat. Effective when the victim is already distracted battling other foes.
Swift Strikes I Mid 45 0:10 5 The assassin uses rapid, accurate blows instead of brutal strength to assault their enemy.
Swift Strikes II Mid 47 0:10 20 The assassin uses rapid, accurate blows instead of brutal strength to assault their enemy.
Swift Strikes III Mid ? 0:10 ? The assassin uses rapid, accurate blows instead of brutal strength to assault their enemy.
Swift Strikes IV Mid ? 0:10 ? The assassin uses rapid, accurate blows instead of brutal strength to assault their enemy.
Vicious Strike I UR 78 0:12 9 This attacks inflicts a bleed wound but appears to be a negligible strikes so the rogue seems less of a combat threat. Effective when the victim is already distracted battling other foes.
Vicious Strike II Mid - UR 108 0:13 15 This attacks inflicts a bleed wound but appears to be a negligible strikes so the rogue seems less of a combat threat. Effective when the victim is already distracted battling other foes.
Sabotage Armor(Combo) N/A ? ? Feat This attack suppress all directional shields from the target for a short period of time.


This category contains information about the different classes and archetypes of Age of Conan. This category contains articles which relates to the archetype Rogue.

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