Architecture
From AoCWiki
Concerned more with the "big picture" than simply making equipment or potions, the architect is set on designing the more impressive buildings and siege engines used to wage war in the Border Kingdoms and beyond. Carrying a great burden of responsibility to those he allies himself with, architects facilitate the design of cities as well as devices designed to protect his allies' assets or destroy his enemy's.
Contents |
[edit] Parts
| Tier 1 | Tier 2 | Tier 3 | |||||
| [Brace] | 10x [Copper] | [Lintel] | 10x [Iron] | [Girder] | 10x [Duskmetal] | ||
| [Brick] | 10x [Sandstone] | [Block] | 10x [Granite] | [Slab] | 10x [Basalt] | ||
| [Joint] | 10x [Ash] | [Beam] | 10x [Yew] | [Frame] | 10x [Oak] | ||
| [Plain Façade] | 10x [Silver] | [Ornate Façade] | 10x [Electrum] | [Grand Façade] | 10x [Gold] | ||
[edit] Blueprints
Basic Construction Requires: 1 [Drawing Ink] and 2 [Parchment] each! (1g1s per plan as of July 10th)
- [Alchemist Workshop Plan]
- [Armorsmith Workshop Plan]
- [Ballista Plan]
- [Barracks Plan]
- [Weaponsmith Workshop Plan]
- [Catapult Plan]
- [Corner Tower Plan]
- [Ending Tower Plan]
- [Architect Workshop Plan]
- [Gate Plan]
- [Keep Plan]
- [Temple Plan]
- [Thieves' Guild Plan]
- [Tower Plan]
- [Trade Post Plan]
- [Trebuchet Plan]
- [University Plan]
- [Wall Plan]
