Blood Rage - Increases life regeneration and slightly increaes damage done. Stacks up to 10 times, feated to 15.
Reaver - Increases damage done. Stacks up to 10 times, feated to 15.
Eyes of Madness - Decreases threat on all foes around the Barbarian.
Blood Fury - Increases Critical Strike rating and Combat Rating. Consumes 5 stacks of Blood Rage.
Swarm Fighter - Passively increases melee damage. Heals the Barbarian for every minion near, can occur once a minute.
Rampaging Horde - Increases damage based on the number if allies near the Barbarian. Also increases allies damage a small bit.
Thirst for Blood - The Barbarian and his allies enter a blood rage. Increasing damage done, health regeneration, and stamina regeneration. Stacks up to 6 times.
Predatory Instincts - Increases evade chance and stamina regeneration for a short time.
Haste - Increases movement speed and weapon damage for a short time.
Too Many to Count - Gains increased damage for each enemy around the Barbarian.
Savage Fury - Increases the damage done by the Barbarian and his allies. Requires 10 or more stacks of Reaver
Back in the Fray - Increases evade and immunity stance. Also regenerates health.
Unstable Mind - Removes and grants immunity to crowd control effects for 3 seconds.
Armageddon Falls - The Barbarian's attacks curse the target, causing them to take additional slashing damage when struck in combat.
No Escape - The Barbarian throws his weapon at a fleeing opponent, causing massive damage and stunning them. Disarms Barbarian temporarily.
Finishing Blow - A powerful attack that can only be used after knocking back an opponent.
Blitz - The Barbarian charges the target dealing damage.
Overpower - Offhand attacks can trigger Overpower. Overpower deals damage proportional to your Reaver stance stack. Frontal cone damage.
Impale - The Barbarian's next attack strikes with both weapons, inflicting a bleeding wound from each weapon.
Dance of Death - Becoming a whirlwind of death, all of the Barbarian's attacks strike all nearby opponents.